You'll often only need to deal with a couple enchantments at a time, so you can lean into the other modes instead, gaining life or creating board presence depending on the state of the game
I've barely mentioned half of them, with further objective types, event objectives available for limited time - but again, very generous and doable challenge - letting you pick up some special cosmetics like playmats and card covers
Not only is it decent exile removal, but the ability to cast the removed creature gives it excellent utility
You could easily add this card in any Rakdos deck since it essentially only needs itself to work well enough, but it also fits wonderfully in decks like Anje Falkenrath madness or any other mechanic that technically plays things from exile
Not only that, but when you actually cast it (not an ETB effect, of course!), its got a pretty powerful effect to go along with it