The problem with Battle of Wits is that when you consider you will need 200 cards in your deck once it hits the battlefield and that it might take several (or many) turns to get Battle of Wits on the battlefield, you will need to play somewhere around 240 cards to make Battle of Wits work, which means you're increasing your deck size by 300%, which in turn leads to a massive drop in consistency, to the point where Battle of Wits simply isn't worth the cost in competitive decks
Players can build decks, challenge friends, and collect beautifully illustrated cards featuring iconic Disney figures like Mickey Mouse, Elsa, and Simba
Fill your deck with your favorite kindred spells and discover powerful new creature strategies and gameplay
The bonus here is that it turns the tide against many decks that rely on smaller creatures, as well as being a pretty good clock on top
Note that it doesn't say nonland in that text