Are we going to find that they are much better than they look once we start playing with them
Surge, Misty, Sabrina Reward: Pack Hourglasses x12, Wonder Hourglasses x48, Shop Tickets x10 The Immersive 4 How to beat: Collect the Immersive artwork variants of Charizard ex, Mewtwo ex and Pikachu ex, and the Mew card from the first secret mission Reward: Pack Hourglasses x12, Wonder Hourglasses x48, Shop Tickets x20 The Legendary Flight Continues How to beat: Collect the full artwork variants of Moltres ex, Zapdos ex and Articuno ex Reward: Pack Hourglasses x12, Wonder Hourglasses x48, Unique emblem All Pokemon TCG Pocket players should know about
Emrakul though is perhaps the first of this bunch that has a really wide appeal, any go big deck would love a flying 13/13 with trample and protection from instants, let alone a cast trigger that let's you control a player on their next turn
And believe me more, noone is in any threat of losing his job over in the Wizards creative text department
Theres a ton of obvious value in this card, but the fact that you can flash it in on your opponents end step makes it harder for your opponents to remove