Riotous Beating does enough damage to Knock Out any evolving Basic Pokemon and two-shot almost any Pokemon-GX, and with 4+ gust affects available to the deck and a highly consistent engine, the deck will win on turn seven (a combination of six one-shots on non-GX Pokemon or three two-shots on Pokemon-GX, minus the first turn where it doesn't attack) a good percent of the time
Or do you play a more underhanded game and steal wins out from underneath your opponents
This punishes the common commander tactics of draw and ramp, giving you enough resources to stand a fighting chance against combos (you need to make it to the end step though, of course, so watch out for auto-win infinites)
Beyond that, were just looking at bulk
When she isnt writing about Apple, Christine can often be found at Disneyland in Anaheim, California, as she is a passholder and obsessed with all things Disney, especially Star Wars